Medieval II Total War Campaign Chronicles

Sunday, December 31, 2006

Medieval II Total War Turkish Chronicles 01 Turn 1-5

Here we go for the New Year a new Chronicles! This time I choose the faction base on the big number of people asking for a Turkish Chronicles. Since many fans seem to have had a hard time with them, I hope you will be able to learn some trick from this new Chronicles showing the Turkish way of making war.
So enjoy the ride.



First let’s have a small view of the Turk situation. Turk are surrounded by rebel. That mean they are not at risk of getting siege in the early turn. So they must take the opportunity to expend on those rebels as fast as they can. In this first episode, I rush to conquer rebel territory before the real war against Byzantine and Egypt start. To expend you must first have money and mobility. You can achieve that by building road. They increase commerce and your army mobility. That's what I did.

The Turk also start with a very spread around territory and weak army. So you need to concentrate your strength toward achievable objective and use the early Turk strength instead of waiting for it to grow. The faster you expend, the stronger you will become. If you wait, you will give the advantage to your enemies.

The Turk might seem weak at first but that's because you need use archer cavalry and using hit and run tactic you can win very fast and with very little lose.

Historically the Turk didn't fight for valor and honor the same way as knight did, they fought to win battles first. In clear it means that there is no shame in running away in front of your enemies. That's what made Saladin's army so effective against Crusader. His archer cavalry had light armor and bow; they could attack and withdraw very fast. While heavy crusader cavalry were tired really fast.

Also the fact that Turk were using Female Horse allowed them to have a very good control over them since female horse was more docile. Crusader had male horse; I think you can figure out how controllable male horses were against an army of female horse... The biggest Turk weakness what the early division between them self. I guess Medieval 2 Total War represent that division by the many rebel town and fort around.

So expending is really the priority and by doing so you must compete with your future enemies, the Byzantine and Egypt, even if it means starting a war against them.

This quick expansion leading us to this first battle against Rebel.



One of the really effective ways to take a city early in the game is to wait until the enemies come out to break the siege. This situation allows you to have a serious advantage against the enemies since they can only come out of the city in a very dense column. So you need to surround them with cavalry and use your infantry to block the attacking column into a static formation.

With the Turk the main problem is that they don't have any reliable troop in melee so you need to use your missile troop to weaken the enemies until you become confident that if you charge the enemies they will run away. That's what I did in this battle but took me sometime since the enemy were more and had better troops

Thursday, December 28, 2006

Medieval II Total War Polish Chronicles 19 Turn 71 to 72

Here are the last 3 episode of the Polish Chronicles.



At that point in the campaign all my fronts advance more then before. On the West my campaign against Danish is going well. In Italy My force advance toward Venice and will take it.



This battle was basically a charge against the enemies. I had more archers, but the enemies had artillery making them stronger then me. So I charged as fast as possible under the artillery fire and flanked them at the same time, leading to a victory.



This battle is interesting on the tactical level. I first defend, knowing that I will be attacked on the rear. So once the first army is destroy, I rush on the other side and use once again the bridge to my advantage and allowing me to capture Venice at the same time =)

Ok, that's all for the Polish Chronicles people. Now before every one start asking, what next! Well it will be a Turkish Chronicles. But I plan to take a small break first since those chronicles take a lot of time to do. So stay calm no panic!

Wednesday, December 27, 2006

Medieval II Total War Polish Chronicles 18 Turn 69 to 71



In this episode my eastern frontier is now secure from Russian treat. On the East I advanced against Danish and Holy Roman Empire. On the South my army advance fast on the Byzantine Empire with the fall of Constantinople. On the Italian front I slowly advance against Sicilian.



(hmm still blurred, that will be fix in future episode)
In this first battle The holy Roman Empire engage me with a lot of troop, against a very weak army defending a city. My only advantage is to have 3 unit of catapult. So that Siege is the perfect example how to use catapult as defensive weapon. You deploy a small force at a couple of meter in front of the catapult to keep the enemies from reaching you catapult and then you fire at a close range. Since in this case my troops were weak, and bad quality, well wasn't really important if I lose some by friendly fire. The critical moment of the battle was when the feudal knight engaged my general, but they were taken care of fast.



This third battle is interesting since I discovery that polish archer could put anti cavalry pike in front of them. Those static pike kill all cavalry that charge them and slow down any charge. But I also learned that it kills friendly cavalry...

Anyway... In that battle I use my archer superiority and my cavalry mobility to win the battle. My infantry keeping more or less effectively the enemies busy.

Tuesday, December 26, 2006

Medieval II Total War Polish Chronicles 17 Turn 69



Here we go again people.
(Hmm for some reason the top of the video is blurred...)

So this in this first video I siege a Danish Fortress, (3 wall).
It's not a really well executed siege, but my troops were expendable since most of them were mercenary. At the beginning the enemy king comes out to slow my troop down. It worked a little and allowed his troop to inflict me more casualties on the walls. But cost him his live.

Once the gates were open I rushed my cavalry inside the walls so that my cavalry could take care of dismounted feudal knight, which would have decimated my infantry. Since Cavalry is more effective against sword units, well I proved to be a good. Once those feudal knight dead, the enemies on the wall panicked leading to a quick victory.



This Second Battle is a siege that Sicily did against a very badly defended town. I did kill as many enemies as I could consider my infantry were spearman. The most important thing is that I killed the enemy general. But also lost one good general.

I think the important thing to remember from that battle is the way I use cavalry by charging, withdraw to charge again. That's what killed the most of the enemies.

From a strategic point of view, that defeat is minor, and the only sad thing is to have lost a general, the city will be taken back in a couple of turn.



This Third battle is against Russian when they decide to lift a siege. I must admit I didn't expected to win, but my skirmishing cavalry did the job very well. I decimated the first army with my javelin and finished them by a global cavalry charge.

The second army came too late, and the AI came too spread around allowing my to charge the isolated archer with the cavalry and most of the battle I took advantage by isolating every enemies from each other and charging from many direction at the same time. But the victory was achieved at the time when the enemy general was finally killed.

Thursday, December 21, 2006

Medieval II Total War Attila's Battle Guide



Here is my Christmas gift for the Total War Fans. It's a guide that explains and shows how to effectively win a battle in Medieval 2 Total War. It shows the strategy and principle to use to win, all commented by the adviser and showing contextual information.

For those who would have missed it, here is also the Small Siege Guide I create sometime ago, explaining siege tactic.




Also for new visitor, here are some useful link you might enjoy.

Here is the filter for the Polish Chronicles

Here is the filter for Sicilian Chronicles

Here is the Filter for the German Chronicle in Rome Total War, It's full of good advise.

I also must say, that I will now take a pause in the chronicles publishing process so that I can fully enjoy my vacation. That will allow you to check archive, learn tips and trick from old battle, ask question in comment that I plan to keep reading and answering.

So Merry Christmas! And feel free to tell me your first contact that many of you will live on the 25 December with Medieval 2 Total War.

I will be back in a couple of days. =)

Wednesday, December 20, 2006

Pixel Shader 1.1 problem and How to fix it.

I get lot of emails about Pixel Shader support problem. To short answer... Get a true Graphics Card if your computer has an onboard graphics card. If you have an AGP or PCI Express interface available it's the way to go! My card is an ATI X1600 512MB AGP. Amazon.com offers the newest version, the X1650 at $186.99 with Free shipping in the US. More information at ATI about the X1650. Here links to Amazon pages.

ATI Radeon X1650 Pro 512MB AGP Graphics Card
ATI Radeon X1650 Pro 512MB PCI-E Graphics Card

AGP vs PCI Express, confused?

More information on Wikipedia.

Recommendation:

If your board support PCI Express... Go with it. Otherwise... not much choice.



Also Keep in mind that this Graphic card is the Minimum I recommend to play medieval II Total War in an acceptable condition. But feel free to buy newer card to be sure to be able to play future game correctly.

Medieval II Total War Polish Chronicles 16 Turn 67 to 68



After the victory against the Holy Roman Empire, I turn my attention on the byzantine.
I attack the General outside the city so that the city garrison come and help him. By doing so they will get destroyed and leave me the free path in Constantinople.

On the battle field level. I charge the general first, and then reorganize to face the enemies. As you will notice my cavalry is in front of the army that time. instead of the infantry as usual. Well the main reason is that byzantine have very good infantry with sword. Swordsman being weak against cavalry charge, the cavalry did a good part of the work. Then the infantry can take care of the swordsman weaken.

When the army finally Panicked I took care to kill as many as I could so none would be able to get back in the city. So I took Constantinople without a fight for the walls



The important aspect of the second battle is really the tactic to engage the enemies in the street. Since the enemies had dismounted feudal knight, they could have basically kill all my troops. Spearmen are really not effective when it comes to fight sword units. So the small tactic I use is the make my infantry ignore the enemies. That allow the enemies to kill some of my soldier, but once I order to engage the enemies, my troop are more then the enemies and use number too kill the enemies. This is a risky but effective tactique.



In this battle, I only have 4 units of knights against far more Danish Troop. At no point did I expect to win. So my goal was to kill as many as I could, using my troop’s mobility. And I did stop the Venetians from annoying me for many turn later.

Tuesday, December 19, 2006

Medieval II Total War Polish Chronicles 15 Turn 66 to 67



In this episode you see the introduction of the Mongols invasion. Don't they are not are Not so dangerous as long as they don't decide to come in the north. But it happens some time. So back to our regular foes.

So, after capturing back my fort, it was time to engage the Holy Roman Empire.

The battle is really a big chaos so it is hard to describe the strategy, if there was any...

But I think the most important aspect in this battle is the "group" management.

As you can see I group my units with "G". This group functionality change the way the units act. So, when your units are not grouped, they will all engage the unit you tell them to engage. But when they are grouped, they engage the enemies at proximity. So by grouping your units or ungrouping them you can use the most useful behaviour that you want in different situation.

When you see nothing in the forest, grouping allows you to order your troop to attack even if you don't clearly see all enemies. Groups are also useful when you need to hunt the fleeing enemies, you group all you army and order them to attack any enemy and they will start attacking nearly all enemies.

So when you watch my videos carefully (all of them), you might noticed that I change many time my groups setup during the battle to give some flexibility or to better coordinate the army.

Monday, December 18, 2006

Medieval II Total War Polish Chronicles 14 Turn 64 to 66



Here is an other episode containing a small battle in the middle of the campaign.

In this episode my troop are getting ready to invade the Holy Roman Empire.

As for the battle, as you can see the artilleries does the all the job.

After the battle I advance against the fort I lost the previous episode. And in the South I prepare to engage the Byzantine Empire. Finally the Danish try to lift my potential siege over the fort I previously lost.



So what is interesting in that battle is that on the campaign level the AI always uses a small army to attack your siege army so that the defending army can come out and fight in the open. This is supposed to make the game harder but as you can see in that battle it turn out to be far more useful to the siege army then the defender that come outside and get exterminated leaving no one inside the fort to keep it. So that allows you to take cities and fort without a siege. Very useful strategy that come to the principle I like to call, the best offence is defence.

So in that battle the first army is taken care of in less then 2 min, I make sure to kill most of them so that they don't come back. Then I form a new line of defence, crossbowman in front. I did a small error there; I should have shot the main force instead of archers. I would have weakened the enemies far more before the main fight with little lost.

As for the main fight, the mercenary spearman did most of the holding work as expected, but it is the cavalry flanking that proved to be the key moment in the battle leading all of the to flee. I still had to hunt as many of them as possible so that none could escape and then defend the fort after.

Sunday, December 17, 2006

Medieval II Total War Polish Chronicles 13 Turn 63 to 64



This episode also contains some campaign play since it wasn't too long.

So on the West the Danish start to invade my territory. On the East I start to establish my religion.

And then come the siege from the Danish. That I lose. But my plan was perfect. What went wrong is the fact that the Siege Tower was destroyed, forcing the enemies to use the Ram. If the tower had survived, the enemy would have used it as the only way into the fort. I would have killed the Danish one by one instead of having to fight them into the street where my spear could not match the sword and axe.

So since my initial plan didn't worked out. I gained as much time as I could by harassing the battering ram and gaining as much time as I could for the tower and archer to kill as many enemies as they could. It might have been a better idea to hold the center of the town so my troops would have fought to the death, but since ultimately I would have probably lost anyway. I told myself well lets kill as many of them as I can and finish this fast since, anyway, I will counter attack in a couple turn. But still I had fun. =)

Saturday, December 16, 2006

Medieval II Total War Polish Chronicles 12 Turn 62 to 63



This episode is in fact some campaign play and 2 battle, one of the could not be recorded because of horrible lag.

So, as you can see I'm expending on the East on the campaign level of the game. On the South West, The Sicilian begins hostilities and sieges a weak city.

I lift the siege and charge the enemies, the cavalry being my only good unit I concentrate it on crossbowman and Normans knight this way I decimate the main Sicilian force of the battle and the battle is easily win.

Friday, December 15, 2006

Medieval II Total War Polish Chronicles 11 Turn 59 to 62



After repealing the Holy Roman Empire enemies on the West front, I kept advancing on the Eastern front against Russia. But the Holy Roman Empire is not out of armies to invade my territory. Soon to be follow by Danish. So seeing that I was menaced, I decide to take the initiative of the hostility in a risky move on the Danish Territory. Provoking that battle.



This battle is a really nice one that I think you can judge by yourself.

There is a small cut in it; I think I had a diner pause or something like that if I remember...

Medieval II Total War First Patch

Here we go people the famous first patch for Medieval 2 Total War.

Download the first Patch for Medieval 2 Total War

May it bring many fix =)

Medieval II: Total War README

Last Updated: 2006-12-05
v1.1

Medieval2 v1.1 contains the following changes:

- Battle AI, Siege AI and Campaign AI are no-longer passive
- Close-range AI attacks are more consistent
- Cavalry Charge and Cavalry power are more consistent
- Merchant trade values no-longer drop after load / save
- Elephant Artillery does not cause problems in Campaign Battle
- Reduced Inquisitor power
- Morale effects tweaked
- Autoresolve
- Increased effectiveness of naval invasions
- MP lobby crashes removed
- MP in-game soft-locks removed
- Added support for international MP
- Minor issues with deployment lines / zones have been solved
- Tweaks made to Diplomacy mechanic
- Sieged Settlements no-longer showing as sieged even if besieging army has been defeated
- Gunpowder units do not get stuck re-forming
- Siege equipment does not disappear while zooming
- Removed Assassin exploit
- Tweaks made to unit pathfinding in settlements
- *Command line switch added to remove 'reinforcements delayed' message
- No-longer possible to open gates with siege towers or embed them in walls
- Minor UI changes
- Added missing Audio triggers
- Controls and Camera tweaks
- Added ModTool - Unpacker

Thursday, December 14, 2006

Medieval II Total War Polish Chronicles 10 Turn 54 to 59



In this episode I was against a Hungarian advance and they only have 2 cities left. I also advanced on the Russian front, but my weak border on the West is starting to attract the western powers like the Danish, Milanese, and the Holy Roman Empire. I also start producing better troops on the western front.

At 10:50 I finally destroy the Hungarians and still increasing the size of my armies on all fronts.



This battle is not complete... the best part where I uses my cavalry with an uncommon skill is missing... arrggg...
So basically the part that remains is the pursuit of the sieging army by my noble cavalry... So not much strategy to learn there... enjoy the Hunt =)

Wednesday, December 13, 2006

Medieval II Total War Polish Chronicles 09 Turn 53 to 54



Not much to say here on the campaign level of the game, the Hungarian front is still the priority for the moment and I take the command of the battle personally because the auto battle would probably have lose this battle.

This battle was done at a good moment because the enemies were divided so I could fight them isolated. Also the enemies were outnumber, but had far better troops then what I had, so it was imperative that I used my missile unit superiority over the enemies so that once my weak troop engage the enemies they don't get routed by the good infantry or cavalry the enemy had.

So I destroyed the first army by weakening them with my mercenary crossbow so that when they finally reached my line they broke easily. I charge the second enemies 2 times with my cavalry that took care of them. And I moved cavalry in the back of the enemies so that he didn't really knew what to do... and decimated many with my crossbow again. When they started retreating I engaged all my force to finish them.

Tuesday, December 12, 2006

Medieval II Total War Polish Chronicles 8 Turn 50 to 53



In these turns the Hungarian front is now my priority over all other fronts as my reinforcements finally arrive. At the same time my army on the Russian front keeps advancing to take the cities.

All those moves lead to these battles for turn 54



In this first battle I start by using my missile superiority to weaken the enemies and approach them step by step. Then, I engage them with my infantry to immobilize the enemies. Next, I send my cavalry against the dismounted feudal knight and the enemies general. After a close fight the enemies flee, allowing me to secure my advance on the Hungarian front.

Here is an attack from a Russian army that was expected and resulted in me kicking them out of my territory.



In this battle I really use the Polish Cavalry at its best. I use my missile to weaken the enemies as much as I can and divide and isolate them before finishing them. Not much else to say, so enjoy =)

Monday, December 11, 2006

Medieval II Total War Polish Chronicles 7 Turn 47 to 50



This is a weird episode because it was recorded on 2 different days, and had many breaks between the videos that compose it. It also contains a bugged battle.

So as you can see the Hungarian front is still active and they are sieging my cities. The Russian front is also beginning to show activity with my invasion of Russia. In a way by expanding into Russia I make the Pope like me since I convert infidels. I also took the last Venetian city on the continent since the Milanese and Sicilians seem to have taken care of them in Italy.

So At 6:00 the Hungarians started the siege of my city. As I nearly always do now, I rush my cavalry right on the battering ram then retreat immediately after. By disabling the ram or any other siege equipment you can direct the enemies where you want them. But DO NOT attacks all siege equipment, or the enemies will stay back.

So see the enemies as water, if water is completely stopped will destroy what is on the way, but if you canalize it, you can control it and make it go where you want it to go. So in that battle that's what I did. However, It seems the AI bugged and they never used the ladder... So in the end I won by the timer. I always use the timer because of AI bug like that. Or it would lead to an endless battle... and I don't have days to make a battle...

So at 9:32 back to the campaign.
As you can see at that point I rally my armies from the south and west to concentrate on the Hungarian front.

On the Russian front I continue my way to Moscow ignoring enemies on the way. The main reason for that is that the goal to destroy an enemy is not to destroy his armies. The goal is to destroy his empire. So concentrate yourself on the cities and forts. It's like in fencing. The goal is not to fight the blade; it's to hit the enemy. So stay focused on the target.

As you can see the Hungarian siege the city again and that a bug in the AI saved, but this time, I had reinforcements and I engaged the enemies outside the city walls. This is a strategy that the AI uses a lot, so, why not use it myself. =)

Here is the battle that resulted.



In this battle I make a move on the Left flank with all of my cavalry, the main reason for that is that making a direct charge from the hill would not be a good move, so by flanking, I gain a better position to charge the enemies. As for the infantry they charge from the hill since they are more expendable than my knights. Infantry also keep the enemies busy so that they can't make an effective formation to resist my knights. As soon as I charged the enemy, their infantry was jammed into the fight and could not prevent a charge on the enemy feudal knights and general leading to a quick victory.

Sunday, December 10, 2006

Medieval II Total War Polish Chronicles 06 Turn 44 to 47



(Ignore the fact that it is written episode 5 instead of 6...)

The Hungarian front is stabilizing because my force finally retached the front. I still invest in my economy. Milan made me an offer to become my vassal, I accept since that will prevent them from attacking me for sometime.

My priests in the far east also started to become cardinals, that will help me in the long term by giving me more voice when it is time to elect a new pope, that will be more interested in my cause and won't complain too much about my invasion of Christian factions in the future.

An interesting thing in that episode is that the Venetians sent an army to siege my city at 8:12 but before the turn ended that army rebelled leaving my city unsiege. That really was good luck and I avenged myself for that attempt very soon after =)



This battle is not very complex to describe, the enemies had mostly crossbow units, so, with my cavalry I made the enemies panic quickly and the infantry gave the final morale effect on the enemies and made them panic as my cavalry came back to engage in the pursuit.

Saturday, December 09, 2006

Medieval II Total War Victory in 58 Turn at Very Hard/Very Hard with French

Ok, people, today I don't plan to release an episode. But I will share an interesting thing I did a couple days ago. As you might know, publishing the videos of the campaign chronicles is the longest part of the process in the making of episodes. It also takes hell of a lot of space on the hardrive. So all of that forces me to do something else while I publish the episode and clean space. So I played some campaigns...

One of my friends told me someone said he conquered 36 regions in 46 turns while playing at very hard with the english. At first I told myself "Hmmm, that's hard to believe." So since I'm good I told myself... "well if someone can do it, I can!"

So in 45 turns with the french I had 40 regions.


So Once I reached this first objective, I told Myself lets continue to victory. I reached the first victory condition and by turn 48 I had 45 regions.



The longest part was to send a Crusade to Jerusalem, That was achieved at the turn 58 mostly because I didn't have a good fleet and it seems every one had huge fleet around ready to destroy me.

So here is the save game of the campaign as proof and the really interesting thing is that when you win the battle from the save, all factions are unlock! =)

Download the save of the Victory in 58 Turn here

So enjoy!

I also continued a little more and here is what it looked like around turn 92



So the conclusion is, either french are too powerful or I'm just too good...

Friday, December 08, 2006

Medieval II Total War Polish Chronicles 05 Turn 43 to 44



In this episode the Hungarian front and potential front gain in importance.



In this battle I greatly outnumber the enemies. I mostly used my missile units to weaken the enemies so that when the time of the melee fight came the enemies were easily defeated. Simple but effective strategy.

Thursday, December 07, 2006

Medieval II Total War Polish Chronicles 04 Turn 41 to 43



In this episode I try to reinforce my southern front so that my advance doesn't stop and so that I can destroy Hungaria soon. As you can see I'm divided on what to do against Russian.



In that battle I had archer superiority, but I decided to charge the enemies because of the effectiveness of the enemies artillery against my cavalry. The enemies didn't last long against my charge. My mercenaries were very effective since they were more heavily armored than normal polish infantry. Combined with polish cavalry I won the battle easily.

Medieval II Total War Polish Chronicles 3 Turn 36 to 41



The war goes on on the Southern Front against Hungarians but they halt my advance with a huge army that came out of no where. So I advanced on the Venetians territory and prepared to invade a rebel region.

The Hungarian soon take back a city (at 6:23) with the huge army, but it wasn't a big loss for me.

At 8:00 the pope died, as you can see I vote for the Portuguese Cardinal. By voting for the most distant faction I make sure that If I attack a faction near me, the Pope won't be as displease.

At 9:00 I start a mini war against Russia so that I can gain control of the rebel fort

At 9:39 I take the first Venetian city very easily and prepare to take another to the South. By attacking the Venetians I make sure they don't expand to the east into Byzantine territory.

At 11:00 I make the first move to start a war against the Holy Roman Empire, but it turns out that the first city is basically full of troops. So while I retreat it is clear, at that point, that a war will happen on that front soon. But my priorities are first to push back the Milanese army, and that lead us to the first battle.



This battle is hard to describe since it is in a forest. The main strategy was to first weaken the enemies with arrows. Then charge them in the middle with infantry. During that time my cavalry flanked them and charged into the rear. Once the infantry was fully engaged in the battle, cavalry charged from all direction. It becomes a huge massacre with very little lost on my side. Of course the enemies were not very efficient since most of them were crossbowman, but still those troops can be powerful. Hopefully, Milan won't attack for many turns.

Wednesday, December 06, 2006

Hmm

Hmm seem I won't put an episode today, I was too busy on other stuff... and I need to relax a little. I will try to update tomorrow.

Tuesday, December 05, 2006

Medieval II Total War Polish Chronicles Turn 33 to 36




In these turns I concentrated my strength toward the south. I captured the Hungarian territory and prepared to attack the Venetians. Unfortunately one very big battle against the Hungarians wasn't recorded because of a bug in Medieval 2 Total War...



Here is the resulting battle. It was challenging since the Hungarians have feudal knights and I only had militia and some cavalry. The enemies were not many, but were good troops. That strength explains why the game said it was a Heroic victory.

Monday, December 04, 2006

Medieval II Total War Polish Chronicles 01 Battle 1

Here is the resulting battle



I don't have much to say about this battle except that the enemies had better troops than mine. So I had to advance, secure my position, and then continue my advance. As you can see, I exicuted the siege the same way as in the guide. That's really the best tactic I found to take a city. =)

Medieval II Total War Polish Chronicles 01: Turn 1 to 33.

Ok before you start watching this video I must warn you, it is 45 minutes of turn based campaign game play. It's all the campaign, from the moment I choose the faction, to the turn 33 where I finally take command of a battle. No battles are included in the episode.

Many people ask me advise about how to play the campaign. By showing this aspect of the game you might learn how to play better on that aspect of the game. This first episode will help people see what my priorities are, how I start up my campaign, and different phases of game play. So I will split the Chronicles as 2 part episodes, the first part being the Campaign Level and the second being the battles of the turn. This way you will be able to realize the importance of every battle and the context of it.



Since that episode is really long I will give time reference and explain them in phases in the developments of the game and of my strategy.

0:00 to 2:00. Here is the choice of the faction and introduction video of the faction.

2:00 to 3:12. This was the first turn, as you might notice I developed my economies and start invading rebel regions with my armies.

3:12 to 4:48 Turn 2. In this turn I take 1 city and 1 rebel fort. And I continue to develop my economy by building farms.

4:48 to 9:00 I take one fort and get ready to take 1 city and another fort, I still invest into farms.

9:00 to 11:34 I still gain territory on the west, but I start consolidating my armies on the south and east since the western frontier is against the Holy Roman Empire and Danish borders. From that point I will improve my defence to the West and expand to the East.

11:34 to 14:20 At this point diplomacy starts to play a role, factions offer me trade rights, so I offer them an alliance, they accept, and I offer them to share map information, they will also accept. This way I know where the cities are, and who controls them.

14:20 to 18:28 At this point I disband my mercenaries on the Western front so that I can finance my armies on the Eastern front. I keep developing my economy, and I'm still puzzled by the well defended fort on the East since my army is really weak.

18:28 to 22:44 After reinforcing my army to the East, I capture the fort. I also redeploy some of my generals so they can govern cities. I still invest in economy.

22:44 to 35:36 I capture another city and a fort in the far north after using boats as a fast way to reach them. As you might see I keep investing to develop the economies, but I'm starting to develop my military to invade the South Rebel Regions.

35:36 to 38:00 my plan for the south is compromised by the presence of a huge Russian Army and the presence of Venetians in my territory. So in reaction I decide to prepare to invade Hungary, and send an army to take the rebels in the south

38:00 to 42:00 I merge my army in the East with my reinforcements outside my fort so that I can have the strength to repel the Huge Russian Army. It turns out that the Russian army isn't hostile and continues on their way to go capture a rebel settlement. At the same time the army I sent to the South rebels against me. That was a little annoying, but I will survive.

42:00 to 45:35 I engage my Hungarian ally and the Venetians.

Saturday, December 02, 2006

Hmm what next.

As you might all notice, today I didn't added any videos. Well that's because I'm out of videos to publish. But don't panic I'm currently working on the next chronicles that might be more interesting to watch the earlier one. It will be a campaign with the Polish Faction, at Very Hard/Very Hard.

Friday, December 01, 2006

Medieval 2 Total War The Siege of Vienna



Here is a very well executed siege of the city of Vienna. I hope you enjoy. =)

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